Exploring Javanese Script Reading through Adventure Games with the TGT Approach in Primary Schools

Authors

  • Dyah Rahmawati Purwantari Universitas Negeri Yogyakarta
  • Supartinah Universitas Negeri Yogyakarta
  • Setiawan Edi Wibowo Universitas Negeri Yogyakarta

DOI:

https://doi.org/10.59890/ijels.v4i2.281

Keywords:

Cooperative Learning, TGT, Javanese’s Letter, Learning To Read Javanese Script, Learning Through Play

Abstract

Cultural preservation must be carried out by the entire community and institutions. One effective way to preserve culture is by introducing regional culture through educational institutions. In terms of teaching Javanese script, there are many obstacles that must be overcome, one of which is the low enthusiasm of students who consider the local curriculum to be unimportant. It is implemented by playing a Javanese script adventure game in one of the cycles of classroom action research on the ability of primary school students to read Javanese script. The data analysis technique used was phenomenological descriptive analysis. The results of this study were quite satisfactory because it succeeded in increasing the students' formative test scores to 83% of students who were able to exceed the minimum passing grade. The problem encountered was the assumption that it was not necessary for someone to learn Javanese script because they came from a different ethnic group. Furthermore, the results of this study also show that there are obstacles in the learning process when one student dominates the game without involving other group members because they think their friends are unable to do the task correctly. However, the results of the study also show the success of groups that are able to work together in solving problems by coming up with innovative ideas.

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Published

2026-03-05